top of page

2D VIDEO GAME

After creating the game art, they were compiled to Unity to make the video game. Photoshop, Illustrator and Unity to make the final build of the game, shown to the right.

Idle Animations

A character sheet of Seluc's animations when he isn't moving in the video game. A simple head nod (with an unexpected bioluminescence as his head goes downward).

Run Animations

Jump/Fall Animations

Game Tokens

These are the tokens used within the video game. The left token is worth 1 point and the right token is worth 2 points.

Background

Seluc lives in caves generally or in burrows if need be, and I wanted to reflect that in the background.

Winning Screen

bottom of page